Following the Intermediate Class 1, 2 and Follow-up session 2 of Unreal Engine (UE) game development workshops held in June, more workshops on using UE and Unity software to develop game and Augmented Reality (AR) applications will be offered to students in hybrid mode (i.e. online and on-site at the same time) in July.
No prior knowledge on UE or Unity is required. All students are welcome to join.
Unreal Engine (UE) Game Development Workshop – Intermediate Class 3
Date: 6 July 2021 (Tuesday)
Time: 12:30 – 14:00
Course Outline:
- Music
- Sound Effects
- Footsteps
- Level 2
- Loading Progress
- Bug Fixes
- Packaging
- The Challenges
Registration: click here
Unity (Intermediate) - Interactive 2D Game Design and Development
Date: 13 July 2021 (Tuesday)
Time: 18:30 – 20:00
Course Outline:
- Section 1: Introducing the advantages of using Fungus
- Section 2: Learn the tools in Fungus
A. Install Fungus to integrate with Unity
B. Blocks and logics in ‘Flowchart’
C. Characters and customization
D. ‘Say Dialog’ and ‘Menu Dialog’
E. Different kinds of ‘Sprite’
F. Voiceover in characters and dialog
G. Localization
- Section 3: Supplementary useful tools
Registration: click here
Unity (Intermediate) - Create Augmented Reality Applications
Date: 20 July 2021 (Tuesday)
Time: 18:30 – 20:00
Course Outline:
- Introducing Vuforia Engine
A. License Manager
B. Target Manager
- Your first AR project with Unity
A. AR Camera
B. Target Image
C. GameObject
D. Animator
E. Submit to Android/ iOS
Registration: click here
If you are interested in TLIT, please check out the website to get more information.