Representation of 3D view on 2D medium (e.g., via sketching) with reference to how 3D objects are percieved/viewed in real-life, presentation of objects as according to convering rays through a common point (e.g., camera lens, eye).
Representation of 3D view on 2D medium (e.g., via sketching) with reference to how 3D objects are percieved/viewed in real-life, presentation of objects as according to convering rays through a common point (e.g., camera lens, eye).