Workshop: Using Magic Leap One in Unreal Engine (UE)
Workshop/ Training/ Webinar
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Date
01 Nov 2022
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Organiser
ITS
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Time
12:30 - 14:00
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Venue
Online (MS Teams) and On-site at Student Computer Centre
Enquiry
IT HelpCentre (Hotline) 2766 5900 / (WhatsApp/ WeChat) 6577 9669
Summary
We will introduce the basics of using Magic Leap in Unreal Engine software game and utilize its many inputs to show case an architectural scale model. It covers setting up the Magic Leap Software Development Kit in Unreal Engine, importing a Revit model using the Datasmith plugin. Within the demo session, we will show case how to manipulate the architectural model with your head, hands, and motion controller in an augmented reality environment.
Target Audience: All Students
Medium of Instruction: English
Workshop outline:
- Use Zero Iteration to test their map in real-time in their real-world environment on the Magic Leap One device
- Implement usage of the Magic Leap controller to interact with the environment
- Snap meshes to a specific location in the world using image markers
- Apply functionality to include digital content in a scene
- Apply a vignette effect to digital content in a scene to assist in heightening a user's presence in the environment