The AI-Powered Legacy - 48 Hours AI Filmmaking Competition
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Date
02 - 04 Nov 2024
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Organiser
PolyU Research Centre for Cultural and Art Technology, PolyU-NVIDIA Joint Research Centre, School of Design
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Time
09:30 - 09:30
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Venue
PolyU Map
Speaker
Judge: Prof. Henry Duh
Judge: Dr Charles Cheung
Judge: Dr Terry Lam
Judge for Best Immersive Award: LG Electronics Home Entertainment Company
Enquiry
Miss Wong 2766 4710 rc.cat@polyu.edu.hk
Summary
The AI-Powered Legacy
48 Hours AI Filmmaking Competition
“The AI-Powered Legacy” is a 48 Hours filmmaking competition designed to explore the intersection of artificial intelligence and filmmaking. This event aims to provide a dynamic platform for AI experts and film practitioners to collaborate intensively, fostering knowledge exchange and pushing creative boundaries. By challenging participants to leverage cutting-edge AI technologies in innovative ways, we seek to redefine approaches to video production, cinematic techniques, and narrative storytelling. Ultimately, this event aspires to showcase the transformative potential of human creativity augmented by artificial intelligence in producing groundbreaking visual narratives within a constrained timeframe.
Theme
The AI-Powered Legacy
Groups and Eligibility
The core participant should be the Director, with up to 3 additional members (excluding performers if applicable). At least 1 team member must attend the competition on the starting time physically.
1. Group A: PolyU student group
This group includes all current students at all academic level of PolyU.
2. Group B: Public group
All people aged 18 or above are eligible to participate in this group.
Key Dates
Application Deadline: 10 Oct 2024
Shortlisted team announcement: 15 Oct 2024
Competition Start Date: 9:30am, 2 Nov 2024
Competition End Date: 9:30am, 4 Nov 2024
Result Announcement: late Nov 2024
Workshops
NVIDIA NIM Workshop: 10 - 11:30am, 18 Oct 2024 (Click for details)
AIGC Creative Workshop: 10am - 4pm, 19 Oct 2024 (Click for details)
The Future of Storytelling Workshop: 6:30pm - 9:30pm, 21 Oct 2024 (Click for details)
What We Support
1. Priority registration of the AIGC workshops before competition
2. Free access to the following resources:
(a) Multiple generative video and image platforms
(b) Cloud computing credits
(c) Lab Computers for rendering and running local AI models
(d) LG OLED evo AI G4 4K Smart TV
(e) 3D scanned materials from PBRMAX (For PolyU student and staff only)
(f) Classroom
Awards
PolyU student group
1. Gold Award
Cash prize $5,000 plus LG OLED Flex (valued at $24,980) plus PBRMAX Professional license for 2 years (valued at $1,324)
2. Silver Award
Cash prize $2,000 plus LG 42" OLED evo AI C4 4K Smart TV (valued at $12,980) plus PBRMAX Professional license for 1 year (valued at $662)
3. Bronze Award
PBRMAX Professional license for 1 year (valued at $662)
Public group
1. Gold Award
Cash prize $10,000 plus LG OLED Flex (valued at $24,980) plus PBRMAX Master license for 2 years (valued at $4,419)
2. Silver Award
Cash prize $5,000 plus LG 42" OLED evo AI C4 4K Smart TV (valued at $12,980) plus PBRMAX Master license for 1 year (valued at $2,209)
3. Bronze Award
PBRMAX Master license for 1 year (valued at $2,209)
LG Best Immersive Performance Award
All submissions from both PolyU student group and public group will be eligible for the "LG Best Immersive Performance Award," providing a chance to win the LG StanbyME (valued at $8,980).
In addition to these primary accolades, each successful entry will receive a certificate of participation. Furthermore, a few select submissions will be featured in the Art Tech Exhibition, scheduled to run from mid-December 2024 through the end of January 2025.
Submission Requirements
All submission has to use at least 3 types of AI tools and submit the artist statement (within 200words in English) and video file required as follow:
1. Video
At least 1 minute excluding credits. No restriction on ratio and resolution.
2. Statement
A creative statement within 200 words in English explaining the story, artistic approach and the creative application of at least 3 types of AI tools.
3. Subtitle
English and Traditional Chinese subtitles are required to be inserted before submission.
Marking Criterion
Gold and Silver Award Criterion
1. Technical Skill (50%)
(a) Innovative application
(b) Quality of AI-generated visuals
2. Creative Storytelling (50%)
(a) Originality and creativity
(b) Relevance to the theme
LG Best Immersive Performance Award Criterion
1. Film aesthetics application on LG OLED evo AI TV
2. Level of creating connection and impression
Organizer
School of Design, PolyU Research Centre for Cultural and Art Technology, PolyU-NVIDIA Joint Research Centre
Sponsors
, PBRMAX
Supporting Organization
Hong Kong Association for VR AR, Hong Kong Multimedia Design Association, Hong Kong Digital Entertainment Association
Apply Now
FAQ
1. Can I join the competition remotely?
At least one team member must attend the competition launch event at 9:30 AM on November 2, 2024, to ensure fairness for all teams. A required element for inclusion in the film will be announced during this event. Other team members may work remotely; please communicate such arrangements in advance for our preparation.
2. Should I stay in the campus during the competition?
Following the competition launch announcement, participants are not required to remain on campus.
3. Can I use the resources supported before and after the competition?
We encourage participants to familiarize themselves with the generative platforms before the competition. Detailed information will be provided during the competition briefing.
4. To what extent should AI be involved in the film?
We encourage participants to explore the intersection of filmmaking and generative AI. Entries may be created entirely using AI tools or may incorporate traditional filmmaking and animation techniques to support storytelling. We seek both compelling narratives and innovative applications of AI tools.
5. How can all team members access the resources provided?
We will provide a single set of resources to support your production, ie. one computer workstation and one generative AI account per platform. Teams are strongly encouraged to implement efficient task distribution and develop a comprehensive time management strategy. Additional production cost will be covered by the team.
6. How many participants can attend the workshop?
Due to limited seating, only one representative from each group may participate in the hands-on workshop.
7. As a student partnering with a non-student, which category should our team register for?
To foster peer learning and collaboration, we encourage PolyU students to form teams with other PolyU students. For events with a mix of student and public participants, you may register for the public category.
8. Should I register for the workshop separately?
The workshop is designed to support participants in preparation for their competition, with extra seats open to PolyU students and staff. Registration for additional participants and non-participants will be accepted on a first-come-first-served basis, subject to availability. Therefore, you can still register for the workshop even if you are not selected for the competition and did not secure a guaranteed seat. We will consider re-running the workshops if we receive an overwhelming response.
Keynote Speaker
Judge: Prof. Henry Duh
Prof. Henry Duh is Associate Dean (Global and Industry Engagement) of School of Design, Director of PolyU-NIVIDIA Joint Research Centre, PolyU Research Centre for Cultural and Art Technology and Programme Leader of Master of Innovative Multimedia Entertainment in SD, PolyU. He is a Fellow of British Computer Society, The Institution of Engineering and Technology, UK and has long standing research on human-computer interaction, augmented and virtual reality. Prof. Duh worked in US, Singapore and Australia as a faculty member and strongly engaged with industry. He collaborated with leading ICT companies such as CISCO, Oracle and Microsoft to co-design the curriculums and offer job ready skills to students. His research was funded by National Research Foundation Singapore and Australian Research Council.
Judge: Dr Charles Cheung
Dr Charles Cheung is the Co-Director of PolyU-NVIDIA Joint Research Centre and Deputy Director in NVIDIA AI Technology Center. He works with universities on different projects including computer vision, natural language processing, applied mathematics, machine learning foundations, etc. Prior to joining NVIDIA, he led a research team to develop artificial intelligence solutions for advanced manufacturing companies.
Judge: Dr Terry Lam
Dr Terry Lam is a scholar-practitioner engaging in film narrative, screen production design, and digital media technology for over 25 years. Since 2007, Dr Lam has participated in the game industry and led industry research projects in immersive media and interaction for creative practice research projects during his time in the meaningful game research centre PlayLab at the School of Design at the Hong Kong Polytechnic. In 2014, Dr Lam moved to Seoul and focused on immersive design for media content. Before completing his PhD at the School of Design and Social Context, RMIT University Melbourne, he supervised over 10 Hong Kong action movies in VFX production. Dr Lam has been involved in several prominent Hong Kong and international film productions, including Legend of Zu, Old Master Q, The Wesley’s Mysterious File, Heroes, The Park, The Twins Effect, Infernal Affairs, Fearless, Stool Pigeon, Viral Factor, and more. In recent years, he focused on scriptwriting and finished his fifth screenplay. His most recent screenwriting work, A Guilty Conscience, reached the highest-grossing film in Hong Kong's history. Dr Lam is building his research path on creative practice. In his earlier research, Dr Lam investigated the interdisciplinary practice between game technology and media development for industrial innovation, then extended his research to service design and technology. Since completing his PhD in 2020, Dr Lam has continued his practice-based research to focus on action-narrative and innovative development of action cinema with immersive technology. Dr Lam is the former vice-chairman of the Hong Kong Designers Association and external examiner of HKDI, THEi, and HKAPA for film schools. He also participates in the curriculum development of creative media programmes in several higher education institutes. He is now the Acting Dean and Senior Lecturer of Digital Screen Design at the Hong Kong Academy of Performing Arts, School of Film and TV.
Judge for Best Immersive Award: LG Electronics Home Entertainment Company
The LG Home Entertainment Company is a recognized innovator in televisions and audio-video systems. LG offers an elevated home entertainment experience through its award-winning OLED TVs and QNED LED TVs powered by the innovative webOS smart TV platform. Aiming to help provide consumers with top-class user experience, all of LG’s home entertainment prod-ucts are designed with environmental sustainability in mind, from production all the way through to disposal.
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