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Research Seminar — Design Research Methodology in Motion: How Thesis-Level Thinking Shapes Chapter-Level Doing – and Vice-Versa

Seminar

  • Date

    07 May 2025

  • Organiser

    PolyU Design

  • Time

    15:30 - 17:30

  • Venue

    Zoom  

Speaker

Prof. Tilde Bekker

Enquiry

PolyU Design 2766 6305 sd.phd@polyu.edu.hk

Summary

In Research through Design, methodology isn’t a one-size-fits-all blueprint—it’s a dynamic framework that evolves across scales, from the overarching thesis to the granular details of individual chapters. This presentation explores how PhD researchers can meaningfully connect their thesis-level research methodology to the methodological strategies employed within each chapter. Through examples, we’ll unpack how these connections shift based on the research context—and the nature of the research outcomes, be they conceptual frameworks, artefacts, or transformative practices. Whether your work culminates in a toolkit, a theory, or a prototype, this session offers practical insights into articulating coherence across levels of inquiry while embracing the richness and messiness of design research. Since ‘Research Through Design’ is still an evolving field, looking at different ways in which to present your work, can help you improve your story, and be more precise in reflecting on which contributions result from your PhD work.

 

  • All PolyU PhD students and SD staff are welcome. 
  • This Zoom meeting accommodates 100 participants at most.
  • Event registration is required and on a first-come, first-served basis.
  • Successful registrants will receive a confirmation email with the Zoom meeting details before the event.

Keynote Speaker

Prof. Tilde Bekker

Prof. Tilde Bekker

Professor of Digital Technologies for Playfulness and Motivation, Eindhoven University of Technology

 

 

Tilde Bekker is Professor of Digital Technologies for Playfulness and Motivation at the Eindhoven University of Technology. Bekker is interested in designing playful interactions between multiple people and multiple objects in contexts of play and learning. Bekker's research interests include designing tools for teachers and students, intelligent playful solutions for children, and developing and evaluating design methods. Her most recent projects include developing tools to support self-directed learning and creating teaching materials about More-Than-Human Design approaches for Higher Education. She teaches and does research in interaction design for children and other user groups, on user-centered design methods, designing for physical and social activities, and designing for playful learning. She has a background in industrial and interaction design, with a focus on conducting theory-informed design research.  

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