Skip to main content Start main content

News

Please put at least one valid content allocate to this component.

1_4

A fruitful closing of IASDR 2021 and conference highlights

We are grateful to all who participated in and contributed to the success of IASDR 2021 which has just had a perfect closing on 9 December. The conference brought together scholars, researchers and students from all around the world, and made a good start for extended discussions on various topics in design and design research.   The next IASDR will be held in Italy in 2023.    See you in our next research events!     View photo album  

14 Dec, 2021

PolyU Design Research

01

Opening of authentic design market at Central Market

We are excited to announce the opening of Urban Market today. On this special day, it is our great honour to have Mr Edward Yau Tang-wah, GBS, JP, Secretary for Commerce and Economic Development of HKSARG coming to visit the Market and show support to the creative industry and young entrepreneurs.    The Urban Market under Designing Central is held from 9 December to 12 December 2021 at the newly revitalised Central Market in the CBD of Hong Kong. Unlike any other markets, the Urban Market features more than 50 design and innovative products. It is no doubt a unique market that aims to provoke creative inspirations in addition to providing special shopping experiences to the general public.    If you want to widen your horizon or explore designer products that may suit you, don't miss it!

9 Dec, 2021

PolyU Design Collaborates

SDOA2022_s

Call for Nomination: PolyU Design Outstanding Alumni Awards 2022

  Nomination and Selection Schedule | Eligibility | Award Categories and Selection Criteria | Panel of Judges | Submission of Nomination | Enquiries  The PolyU Design Outstanding Alumni Awards aims to give public recognition to outstanding graduates of the School of Design for their professional achievements and significant contributions to the community and their alma mater.  The year of 2022 marks the 85th Anniversary of PolyU. It is also taken as the best time to introduce the awards to recognise our distinguished alumni’s diverse accomplishments and contributions through: Four award categories Professional achievement Entrepreneurial achievement Scholarly achievement Community service achievement   Special recognition to young alumni Newly introduced is the Outstanding PolyU Young Alumni Award.  Nominees under 40* will be eligible for this category. (* Any nominees aged 40 or below on 31 December 2022.) All awardees may be further nominated by the School for the Outstanding PolyU Alumni Awards in May 2022, an overall selection of nominees among all other PolyU faculties/schools.   Nomination and Selection Schedule  Nomination Period: 1 December 2021 to 31 December 2021 (Deadline: 31 December 2021 11:59PM HKT) Judging: late January 2022 Announcement of Results: 28 January 2022 Awards Presentation: To be announced in January 2022 Eligibility The nominated candidate must be a bona fide graduate who has successfully completed full-time or part-time programme offered by the PolyU School of Design (or the design department of its forerunners: Hong Kong Government Trade School, Hong Kong Technical College, Hong Kong Polytechnic; and its constituent units: School of Professional Education & Executive Development and Hong Kong Community College) which led to academic award accredited by the respective Institution.  The proposer can be a PolyU graduate, Honorary Graduate, University Fellow, PolyU staff, current PolyU Council and Court member and current Advisory Committee member.  There is no limit to the number of nominations to be submitted by each proposer.  However, the proposer cannot be the candidate himself/ herself. Award Categories and Selection Criteria  There are four award categories, namely “Professional Achievement”, “Entrepreneurial Achievement”, “Scholarly Achievement” and “Community Service Achievement”.  Selection criteria for each category are listed below.  Selection is based on the nominee’s accomplishments in his/her personal achievements in the field, contributions to the community, and support and contributions to PolyU. Award Category  Description  Professional Achievement This category recognises alumni who have attained distinguished achievements, demonstrated exemplary leadership and made a strong impact on their profession/ industry.  Entrepreneurial Achievement  This category recognises alumni who have demonstrated outstanding innovation and entrepreneurship, founded and advanced business or technology ventures with social impact.   Scholarly Achievement  This category recognises alumni scholars who have made notable scholarly or research contributions in their disciplines, with proven track record and excellent reputation in the field.  Community Service Achievement  This category recognises alumni who have made impactful contributions to the communities, or demonstrated an extraordinary level of commitment, volunteerism and/or philanthropy for promoting the wellbeing of the communities. Special recognition to young alumni awardees in the award category is added.  Candidate who is aged under 40 by the end of the award year can be considered under the Outstanding PolyU Young Alumni stream.  Notes: The bestowal of the award shall subject to individual merits of the nomination.  There may be no awardee for a category if no candidate is found suitable.  Panel of Judges  Panel of Judges will be formed to examine the nominations and assess candidates’ qualifications and performance for the awards.   Submission of Nomination  Please submit the nomination via the online form at https://forms.office.com/r/6VFsSJ4xif.  To assist you in preparing for materials for the nomination, here lists the items to be required for the form. Candidate’s Personal Particulars (Educational Background, Professional Qualifications, Honour(s) and Award(s), Career History) Proposer’s Particulars Nomination for Award Categories (Choose either Professional Achievement, Entrepreneurial Achievement, Scholarly Achievement, Community Service Achievement) Candidate’s Achievements/ Accomplishments in profession and industry/ entrepreneurship and technology venture/ scholarly research and impact/ community service, in written format Candidate’s Support and Contribution to PolyU in written format Submission of download links of these files: - Candidate’s Professional Portfolio that best illustrates the outstanding achievement of his/her profession. Please upload a A3 portfolio of 30 pages, not exceeding 1GB in PDF format to a cloud drive and share the download link here. Be reminded to set the access right of the link as public. - A passport photo of the candidate, and photocopy of certificate(s), award(s), a portfolio and other supplementary documents, if any, with this form.    Enquiries  School of Design Email: sdmktg@polyu.edu.hk Tel: +852 2766 4925

30 Nov, 2021

PolyU Design Heritage

badgecategorywinner20211

Fresh Graduate of Environment and Interior Design shines on local and international stages

Congratulations to our Environment and Interior Design fresh graduate, Fong Yam Wing Winston on winning the Landscape Category of 2021 LOOP Design Awards! Winston’s project, ‘Reimagine the Forgotten Dynasty’ is the only concept design and the only student work in this category, which was chosen by an international jury. The work was created under the supervision of Anneli Giencke, Instructor of PolyU Design. In ‘Reimagine the Forgotten Dynasty’, the projective geometry of Chinese paintings was studied and transformed into plan view. By manipulating the boundaries between exterior and interior, between public and private, between natural and man-made, different configurations are generated in plan view as well as transforming it back into the Chinese painting frame of reference creating different compositions resulting in a change of narrative.  The LOOP Design Awards launched the second edition of its prize in March 2021. It is an open platform to creativity and talent, where all the participants may showcase their best works, giving them great visibility around the world.  Recognition to Winston’s talent did not stop there. Winston is winner of SDAAL Jane Li Scholarship 2021, and he also won the 2nd Runner Up Prize in the Building Information Modelling (BIM) Competition 2021 with his teammates from Chu Hai College of Higher Education. The team, named ‘Team Assorted’ was challenged to use BIM software to calculate wind direction and sun emission to design a sustainable building for social and art programmes. Their outstanding performance has brought them the prize. Click here to learn about Team Assorted’s Work.

30 Nov, 2021

PolyU Design Teaching and Learning

paralympics-2s

Paralympics: Designed to Transform Social Values

An article by Mr Chan Kam Fai on how he sees design in the Paralympics from a social design perspective.   Author: Chan Kam Fai, Instructor, School of Design, The Hong Kong Polytechnic University    There has been a buzz in Hong Kong over this year’s Olympic Games. Even the Paralympic Games have garnered more attention this year than in the past. In addition to the sporting competition itself, the design of each Olympics raises a number of aesthetic considerations, such as the design of the Olympic emblem, the pictograms, the medals and trophies, and the architecture of the venue. All of these elements are inseparable from the overall design.  But what about the Paralympics? What is the relationship between the Paralympics and design?   1. Designing the Parts The Paralympics certainly has its own design items such as its emblem, pictograms, medals and more. However, when it comes to designs that are more closely related to the physical attributes of the athletes, the first things that may come to mind are the various prosthetics and competition-specific equipment.  It isn’t difficult to find the relevant information on the Internet. For example, by inputting the search term “Paralympic design” into the online design magazine Dezeen, one can find information on 3D printed prostheses, biomorphic prostheses, a variety of specially designed wheelchairs for different sports (such as racing, basketball, and rugby), discus throwing frames and rowing equipment. These designs are clean, without frills, and seemingly simple. However, their design requires that designers and engineers possess a deep understanding of the psychology and physiology of the athletes, and employ the use of both ergonomics and materials technology. The design process also involves a number of detailed adjustments, which makes it more complex than that of many ordinary designs.  In other words, we can see one or more complex equipment designs at each Paralympic event. We can even make the claim that due to the physical characteristics of the athletes, and the special needs of the competition, the design of the Paralympic Games is more elaborate than that of the Olympics. But does the design of the Paralympics stop there? Is it solely concerned with the sporting equipment – or at most, the addition of a few signs or images? Are there deeper considerations? The answer to these questions actually depends on our understanding of design. Let’s take our imagination a step further: in designing such sophisticated wheelchairs and prostheses, do the specifications of the competition venue (e.g., the courts and the track) also need to be adjusted accordingly? And will the latter in turn affect the design of the former?  Furthermore, since the wheelchairs used in competition are of varying shapes and sizes, and if we also factor in the wheelchairs normally used outdoors, what are the needs of the athletes for entering and exiting the venue? Are the passageways sufficiently wide? How should the lifts in the venue be redesigned? What facilities are required in the locker rooms? Is there sufficient space in the arena (including the auditorium) to accommodate these wheelchairs? The Paralympics have shared venues and facilities with the Olympics since the 1988 Seoul Games, and the venue and equipment requirements for the Paralympics are much greater than those of the Olympics. Thinking beyond the competition venues, we can also consider the athletes’ village, city transportation and street design: are there sufficient accessible facilities? Will athletes be able to get to and from the airport, dormitories, venues, and restaurants, and make use of the city's services in a dignified manner?  In addition, the design of wayfinding systems is indispensable to every venue and the main facilities of the city. “Wayfinding system” is often translated into Chinese as "visual guidance system (導視系統)"; this translation underscores the bias in our understanding. The first thing that always comes to mind when we think of wayfinding is a set of visually oriented markers and instructions. However, many of the athletes participating in the Paralympic Games are visually impaired, for whom a visually oriented wayfinding system is clearly inadequate. And there are other information delivery systems in addition to this; for instance, what kind of broadcasting system is needed to deliver information to hearing impaired athletes, both on and off the field? 2. Designing the System In his classic book Design for the Real World, designer Victor Papanek discusses the design of Japanese tatami mats. According to Papanak, the rush grass covered surface and straw-filled design of tatami allows them to regulate their temperature with the floor, filter out and store dust, and adapt over the years with their own sort of metabolism, which make them worthy of consideration as a work of craft.  However, Papanak also emphasizes that tatami are in fact the module of the entire Japanese room structure, and are closely linked to the whole set of architectural and domestic habits, such as the tabi socks and wooden clogs traditionally worn by Japanese people. In other words, tatami flooring is only one part of the overall Japanese domestic ecosystem. If we take tatami out of this system and treat them as independent creations, we cannot truly grasp the excellence of their design. Perhaps we can draw upon Papanak’s remarks to reconsider the relationship between the Paralympics and design – transitioning from focusing on the individual designs of the Paralympics, to considering the entire Paralympics itself as a series of complex "system designs". Just as tatami are only one part of the overall Japanese domestic cultural system, rather than focusing solely on a novel piece of equipment or a famous architect’s design, we need to examine how these designs integrate with the Paralympics as a whole, and how they relate to other essential invisible designs such as service or user experience design. Once we think of design in this holistic manner, we can see that design is ubiquitous in the Paralympics: the height of the counter at the reception desk of a venue; the operation of public telephones, drinking fountains, and kiosks; simple designs such as automatic doors, toilets and lockers to complex suspension systems in swimming venues ; lifts and unobstructed passageways designed for wheelchair users; hearing loop systems for the hearing impaired; training received by field workers and volunteers; competition officiating methods; and even the emergency response and evacuation equipment for venue personnel in the event of an accident. 3. From Designing the Paralympics to Redesigning Values Among the many designs, one is so critical to the continued operation of the Paralympic "system" that it forms the unseen backbone of the Paralympics, and about which most Paralympic spectators know little: the rigorous and complex Paralympic Classification System.  The formulation of the Paralympic Classification System was itself a co-design process involving the participation of various stakeholders, including athletes and medical professionals. According to the International Paralympic Committee, the classification system was designed "to minimize the impact of impairments on sport performance and to ensure the success of an athlete is determined by skill, fitness, power, endurance, tactical ability and mental focus."  We recognize that Paralympic athletes carry diverse and unequal degrees of physical and mental impairment. Without appropriate adjustments to the sporting format, competition between athletes would not be possible. However, we can also say that with careful design via the setup, operation, and adjustment of the Paralympic Classification System, athletes with physical or mental limitations will not be hindered from participating in sports, competing and sharing with others, demonstrating their abilities, or engaging in team building. Although the Paralympic Classification System may be intangible, the emergence of the idea of the system and its subsequent continuous refinement has made possible a greater variety of sports, and even given rise to other tangible designs in the Paralympics. Under the current classification system, there are a total of ten types of physical and intellectual impairment included within the scope of eligible impairments, among which various "sport classes" are designed according to the type and degree of impairment. The definitions of sport classes are very detailed and flexible, and different physical impairments may be coded into the same class as long as they have similar limitations and effects on the athlete. This classification system provides a common basis for all competitions. Some competitions only permit athletes to compete while in wheelchairs, while others must compete while standing. Athletes with varying degrees of visual impairment sometimes compete separately using visual aids, and sometimes compete against each other in one class irrespective of their impairment level (e.g. judo, gateball and futsal). Some sports are extremely carefully classified (e.g. athletics, swimming, table tennis), while others allow open competition regardless of impairment level (e.g., powerlifting). In team competitions (e.g., sitting volleyball and wheelchair basketball), athletes from different sport classes must even be on the same team, and there are clear rules limiting the number of players on a team from different classes. These designs allow for greater variety and diversity in competition. We see that the unique feature of the Paralympic Classification System is that it does not categorize athletes solely by their disabilities, but rather flexibly distinguishes them by differences in their abilities. We want to stop focusing on disability, which does not help us to better understand others; rather, we need to see the potential in both individuals and groups. The human body and mind may become damaged, but we also have within us the potential to overcome the limitations imposed by these injuries. Some design scholars have pointed out that the publicity and image promotion of the Paralympics often do not touch on the details of the Paralympic Classification System, and fail to educate its audience about its progressive spirit. Many spectators still watch the Paralympics with an air of arrogance, prejudice, or – at best – pity for those whom they deem unfortunate. For these spectators, the Paralympics are merely an auxiliary to the Olympics - a spectacle sporting event, perhaps. We generally lack the proper information and knowledge to understand the relationship between physical disability and sports; more needs to be done by designers in this area. For example, this year’s Olympics includes 33 different sports, from which 339 events have been created. In contrast, the Paralympics only has 22 types of sport, but from these a total of 539 events have been born. Perhaps disability does not reduce the possibility of physical and mental exercise, but rather allows us to see more potential and variation in athletics through these limitations. In addition to designing pictograms for these 22 sports, how else can visual and media designers express the immense diversity that the Paralympics has spawned? The Japan Broadcasting Association (NHK) and a group of animators have produced a total of twelve 5-minute shorts for this year's Paralympics, showcasing the fun and charm of a variety of Paralympic competitions through different emotional storytelling devices such as passion, youth, love and even comedy. In addition to moving anime fans, the Paralympics were shown in a new bright and positive light. The Paralympics are more than merely a sporting event; they were originally designed with the intention to transform public values. In the Chinese-speaking world (including Hong Kong), the Paralympics are often translated into Chinese as the “disabled games(殘疾人奧運會)” or “handicapped games (傷殘奧運)”, both of which reflect our prejudices and misconceptions toward the Paralympics.  The Paralympics were designed to shift focus away from human “disability” and toward human “ability”. As the prefix “-para” connotates, the Paralympics are “parallel” to the Olympic Games. This idea of parallelism is bound to overturn our narrow views of body, disability and sports. This is the vision and the responsibility assumed in the design of the Paralympics.       ____________________________ The article was first published on BODW+ in three language versions.  (English) Paralympics: Designed to Transform Social Values (Traditional Chinese 繁體中文) Paralympics:轉化社會價值的設計 (Simplified Chinese 简体中文) Paralympics:转化社会价值的设计

19 Nov, 2021

Books & Articles

0

The House of Dreams sustains local communities with social innovation and research by design

ouThe House of Dreams is the latest completed project of the Insitu Project research platform directed by Peter Hasdell and Kuo Jze Yi based in PolyU Design. The revitalized cave settlement in Zhoushan village in Henan Province, completed in 2020, was designed and implemented by Insitu Project together with Liang Jun, the Zhoushan Community Group and Dr Ku Hok Bun from the Department of Applied Social Sciences  of PolyU. This project was awarded the gold medal in the Taipei International Design Award 2021 and is an award winner in the Architecture MasterPrize (AMP) awards in 2021. It was also shortlisted in the Dezeen Awards 2021 and the Architecture in Development 2021 awards. The project was used as one of the impact cases contributed to PolyU Design's outstanding performance in the recent Research Assessment Exercise (RAE) of the University Grants Committee. The House of Dreams as a collaborative social design focused project was built using recycled construction and household waste in a unique communal participatory process aligning collective memory, social innovation, skill development, circular economy and community resilience. The resulting form and aesthetic derive from collective creativity and construction skills of more than 80 villagers. The approach reduced construction and household waste in the village at the same time, helping to minimize construction costs. As an example of sustainable practice, community development and circular economy initiatives, the House of Dreams has relevance for other rural communities.  The project involved design and construction of 19 caves, 4 large courtyards, community guesthouses, dining and cooking facilities, activity spaces and new amenities, resulting in a comprehensive rural development facility that enables rural villages to share best-practices. Further steps are in progress.  The project name 'House of Dreams' derives from the collective memories of elder villagers arising from their remembrances of their childhoods spent living in the caves, the caves are now part of a remembered history and the memories of their ancestors and family life.  Spatial Design Four underlying architectural and design concepts structured the project: Develop a diversity of cave reconstructions: The community collectively decided that cave revitalization and new cave structures were to be diverse reflecting their memories of living in the caves: reconstructed caves include: earth cave, grey-brick arch cave, red-brick arch, extended structure, vaults, conical arch structures, and cantilevered cave structures. Initiate local rural revitalization: The project initiated a step by step community run cultural planning process as a social paradigm, enabling community led bottom-up development. Foster a cyclical material economy: using recycled construction waste to develop sustainable practices in the village, also increased villager skills and training in construction. Villagers donated building materials and sought other waste materials and their participation in construction allowed stories to become patterns in courtyard spaces. The various experimental masonry techniques resulting show mixed material to building with wastes and eco-brick. Enhanced environmental planning principles: Include amenities and waste management in the construction of a communal septic tank that feeds a fruit orchard to avoid water stream pollution. The amenities building was constructed to retain all trees, incorporating holes for trees in the roof structure. Social Organization As an integrated part of the revitalization process, the project led to innovations in community skill methods. The training of elderly villagers (with no building experience) in the experimental construction using waste material involved steps of collection, design and construction. This resulted in the incorporation of construction waste, bottles, plastics and objects into building walls, floors and surfaces and helped to develop a local know how economy in the recycling of local resources fostering new skills and values. This process reduced the building cost, and allowed unskilled villagers to become participants in the construction process. Technical decisions were initiated to influence social integration into the project, fostering a bottom-up self-built approach. The social-technical innovation therefore generated innovations based on local abilities. The three outcomes of this process are: The incorporation of waste materials in walls and surfaces enabled the villagers to embed their stories and memories into the material surfaces of the project. The stimulation of the practical and organizational skills of the villagers serves to reactivate forgotten skills of the villagers.  By using recycled construction and household waste in the village in the reconstruction of revitalized buildings, the community perception was shifted from seeing waste as landfill to understanding that this can still be valuable. This shifts the material economy in the village to a circular economy of recycling and sustainable practices. As a result, community cohesion and pride increased, coupled with a corresponding rise in villager skills in construction. The reduced construction costs and reduced waste in the village enabled strengthening of sustainable practices.      Architectural design and research team Project and Research Leaders: Insitu Project: Peter Hasdell and Kuo Jze Yi With: Zhou Zi Hau, An Tian Jian, Lee Chung Bun, Liu Min Hau  Project partners Insitu Project School of Design, The Hong Kong Polytechnic University School of Architecture and Urban Planning, Shenzhen University Department of Applied Social Sciences, The Hong Kong Polytechnic University Liang Jun and the Zhoushan Community Group  Project team Community Work: Liang Jun, Ou Yang Xiu Zhen, Dong Lin, Jin Dou Dou Solidarity Economy: Dr Ku Hok Bun (APSS, The Polytechnic University of Hong Kong) Zhoushan Rural Building Team: Yi Rong Liang, Zhou Hai Shan, Chen Guo Bin, Zhou Bao Liang, Wang Zhen Shan, Wang Zhong Shuan, Wang Jin Ping, Zhou Yin Mu, Wang Dong Biao, Sun Huan Ling Building Management: Feng Rui Fen, Wu Huai Zhen, Jing Qiu Feng, Hao Yu Zhi Community Association: Zhou Xi Chuan, Jing Xiu Fang, Zhou Xi En Material Donation Representative: Yi Fang, Zhou Zi Yun, Zhoushan Village Party Branch Committee & Zhoushan Village Committee Interior Decoration: Evelyna Liang Yi Hu Volunteers: Wu Jun Ping, Keita Tajima, Tan Min, Li Dong Min, Aubrey Au, Chelsea Chan Project funders: The Li & Fung China Social Policy Research Fund and the Chan Cheung Mun Chung Charitable Fund  Click through the links below to learn more: Insitu Project (website | Instagram) Insitu Project - House of Dreams

19 Nov, 2021

PolyU Design Research

L1000254

Speeches the 27th Congregation

Congregation Speaker, Mr Donald Choi Wun-hing, CEO of Chinachem Group at the 27th Congregation Valedictory Speech by Chang Pei-Chi Peggy at the 27th Congregation - PM Session (scroll down for text version) Valedictory Speech by CHEUNG Hui Ki Yvonne at the 27th Congregation - AM Session (scroll down for text version)   Valedictory Speech by Chang Pei-Chi Peggy at the 27th Congregation - PM Session   Distinguished guests, members of the Faculty, professors, my fellow graduates, ladies, and gentlemen, good afternoon. It’s a great honour to be standing before you today as we mark the end of an important chapter in our lives. I would like to start with some words of gratitude. To our professors who challenged us and supported us throughout our studies, to facility staff who were always willing to give a helping hand, and to our family and friends who encouraged us and kept us afloat at our weakest moments. Our achievements throughout these past four years could not have been possible without your support. Back in 2017, we took our first step into the studios as individuals with different experiences, backgrounds, and aspirations. Today, we finally take our first step out of our safe haven for the past four years as a family! We are different, unique but joined at the heart by our memories and experience at PolyU School of Design. I say this with very conflicting emotions. Yes, there is a sense of excitement and thrill about leaving, but also an overwhelming sense of anxiety as you realize the uncertainty that lies ahead. I now fully understand why people say university days are some of the best moments of their lives. We’ve learnt many things, about ourselves, who we are, where our passion lies, how to live alone without burning the apartment down - and of course, we also learnt design. So what did we learn at PolyU School of design? I’m sure everyone has a different answer! I’m not talking about SD hacks like knowing to queue up at the print shop the morning before due dates; lessening rendering time by taking up the entire row of computers; or figuring out basic survival items to stay overnight in the studio. What I'm trying to get to here are the intangible qualities that will accompany us in our future endeavours. Feel free to take a moment to think about it. OK… here are my takeaways from 4 years at the PolyU School of Design: empathy, persistence, and versatility. We learnt empathy in collaborating with colleagues and clients from multiple disciplines. We learnt persistence in the face of hardship, challenges and tutor critique. And finally, we learn versatility in implementing our skills in a wide spectrum of projects and scenarios. With these core qualities we’ve acquired over our four years, I’d say that we’ve got the survival basics for the challenges to come. This brings us back to the topic of facing uncertainty. We’ve tackled many changes in our lives - entering university, learning in a pandemic, and last minute design directions after tutorials. We’ve overcome all the obstacles and setbacks and become better versions of ourselves, so fear not – we’ve been there and we’ve conquered that. Equipped with what we’ve built over the past four years, I challenge each and every one of us to look ahead and face our challenges with courage, drive and positivity. It’s never easy to step out, and it’s more than okay to break down, but we just need to remind ourselves that we have what it takes to stand back up – we’ve done it so many times already, we can do it again for sure. Before I end my speech, and we step out of the auditorium and face the world as official PolyuSD graduates, let’s take a moment to give ourselves a round of applause! Let’s celebrate the end of an amazing journey and empower ourselves with the strength to face future challenges. Thank you and congratulations to our wonderful class of 2021! Valedictory Speech by CHEUNG Hui Ki Yvonne at the 27th Congregation - AM Session Honourable guests, teachers, parents, fellow schoolmates, ladies and gentlemen, My name is Yvonne. It’s my honour to be the representative of the graduating class of 2021. It’s been a very special experience during our university life. While our program commenced in Fall 2019, we only had two months of school time. Then we experienced social movement, and the outbreak of COVID-19 followed. After such short-term face-to-face study, we barely met each other, only through telecommunications. Even though our university life has been unusual, it’s a really unforgettable experience. Do you guys still remember our first day of school? I remember this deeply. We believed in our vision of fighting for a better society – Now we have graduated, I hope we all shall never forget about this. Speaking up for what you believe in is never a waste of time. I think Social Justice-Oriented Citizen is what a good designer yearns to be. Solving the root causes of problems and affecting systemic change are the essential ways to improve citizens’ life and make a better society. As a Social Design student, it’s not uncommon to be asked, “what is social design?” Let’s see how social design is rooted in everyone’s daily life, and changes behaviour. I’m going to describe this in five points: The first one is “observation”. There are always odd things happening in our shadow observations. People might even think that we are strange! The second one is “co-creation”. Certainly, co-creation sparkles when we work with different disciplines and users. Everyone’s ideas are critical to making things perfect. Thirdly, “Trial and Error”, keep taking action, don’t be afraid of failure. We keep experimenting until we find the solution. Even small things may change human behaviour. Fourthly, “Do it vs Just think”. That is, you take actions to find out new things or insights rather than just sit and think of the right solutions. The last one is “Transformation of garbage”. Garbage is not waste but a good to be used. It can be upcycled into materials for prototypes. I’ve raised 5 points about social design, but I wish to highlight one important point – we are rooted in the community. We do change things, we accomplish. All of our projects are well grounded. Each of us is unique and professional in some fields as you can see in our capstone projects. Let me share with you something interesting while we proceeded with our capstone projects. As many of our projects are about sports and playful activities, we taught each other our own favourite sports and games and played together in the studio, such as a claw machine, basketball, fencing and rope skipping. Amazingly, we created a playground for Social Design students in V core, which contains different Social Design projects and activities launched in v core podium. We invited students and staff from different disciplines to play, so as to facilitate our connection. On the flipside, we faced a big challenge, the pandemic. With many restrictions, it was hard for us to conduct research and implement activities in the community. But luckily, we had our own networking and assistance from our friends, families and a district councillor that allowed us to finally complete our project. May I send a huge thanks to those who have given us unfailing support during this tough time! I would also like to express my greatest appreciation to our lecturers, tutors and internship organizations for their support, especially King and Kam Fai, you both are very awesome and thanks for spending so much time to teach us. We learned a lot from you both. Special thanks to Natalie and Cherry, thank you for being my powerful groupmates, I would not be where I am today without you by my side. I hope we all can utilize our social design skills in our own fields in the future. Last but not the least, I wish to send big thanks to all of our classmates. With our committed contributions, I believe we can make the social design field stronger. “Something ends today. But now is the first day of your next life”. Wishing you all the best and a prosperous career and a wonderful journey in future. Please give yourself a big round of applause. Thank you.

17 Nov, 2021

PolyU Design Heritage

sdcong27list1

Awardees for School of Design Outstanding Student Awards 2020/21

We are pleased to announce the awardees for School of Design Outstanding Student Awards 2020/21 as follows. Miss LEUNG Zoe Sylvia, MDes Mr FU Chiu Yung, MSc in Multimedia and Entertainment Technology Miss MAN Nim Lin, BA(Hons) in Advertising Design Miss LEUNG Stefanie Lok Yin, BA(Hons) in Communication Design Mr WONG Sing Wang, BA(Hons) in Digital Media Miss NARWANI Vanita Ashok, BA(Hons) in Environment and Interior Design Mr LEUNG Chun Ting, BA(Hons) in Interactive Media Miss CHANG Pei-chi, BA(Hons) in Product Design Miss CHEUNG Hui Ki Yvonne, BA(Hons) in Social Design

10 Nov, 2021

PolyU Design Teaching and Learning

Untitled-1

DFA Hong Kong Young Design Talent Award 2021

We are excited to know that some of our graduates are awarded by the DFA Awards 2021. The winners include: Elaine Chan (Communication Design, 2021), Winner of CreateSmart Young Design Talent Special Award 2021 Hannah Lee (Communication Design, 2021), Winner of PolyU School of Design Young Design Talent Award Kevin Cheung (Industrial and Product Design, 2009), Winner of CreateSmart Young Design Talent Award 2021. Kevin is Founder of Kevin Cheung Design Alice Lee (Multimedia Design and Technology, 2007), Winner of CreateSmart Young Design Talent Award 2021. Alice is Founder & Director of Storyteller Limited   The awarded designers are going to start their overseas journeys with a substantial amount of sponsorships, which enable them to create more influential designs, gain immersive experiences and global perspectives to take their future accomplishments to the next level. Congratulations to all winners! DFA HKYDTA is one of five DFA Awards programmes organised by the HKDC with a mission to nurture and support Hong Kong’s emerging design talent and fuel the growth of the local creative industry. The DFA Awards Presentation Ceremony celebrating the awardees will be held on 1 December 2021. 

9 Nov, 2021

PolyU Design Heritage

sdcong27list1

The 27th Congregation - School of Design

Entering Campus and Congregation Venue Graduates and their guests are required to present their admission e-tickets for entering the Congregation venue. For campus entry, graduates can use their Student ID card while guests should use the same QR code displayed on their e-tickets to enter the campus. Please note that each e-ticket is for admission of one registered person only, and children under 6 years old will not be admitted to the Congregation venues. Photo-taking with guests You may invite a maximum of 9 guests for on-campus photo taking during the period of 19 October to 1 December (except 23 & 24 October and 25 November) and on 5 & 12 December 2021, either in the morning (i.e. AM session: 0800 to 1300) or in the afternoon (i.e. PM session: 1300 to 1800).  You may choose to bring all your guests on the same day or on different days, subject to the maximum quota of 9.  Please visit https://www.polyu.edu.hk/graduandaccess to register for QR codes for campus access for your guests.  You will receive a confirmation email upon successful registration.  Please refer to the AR Congregation website for details. For other questions regarding campus access  and congregation arrangement, please visit Congregation website or contact Academic Registry.  SD Photo Backdrop Graduates of PolyU School of Design are invited to take pictures at the backdrop at the entrance of Jockey Club Innovation Tower. It lists all graduates of this cohort until 19 November 2021. Find your name there!  

9 Nov, 2021

Announcement

Your browser is not the latest version. If you continue to browse our website, Some pages may not function properly.

You are recommended to upgrade to a newer version or switch to a different browser. A list of the web browsers that we support can be found here