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The Conferment of Doctoral Degrees and Honorary Degrees 2018

The conferment of Doctoral Degrees and Honorary Degrees for this cohort will be held on 28 October 2018, Sunday. Our heartiest congratulations to the following PhD graduates of 2018! CHENG Peiyao                     CONTRERAS GARCIA Giovanni Jesue LI Wenhua          SHEEN Kimberly Anne   SOYINKA Oluwole Abayomi TSANG Ka Man ZHANG Mengting Feel interested in more of our PhD research topics? Visit HERE.      

10 Oct, 2018

Product Design Student won the World Sneaker Championship 2018

   We are thrilled to know that BAO Qiancheng, our Year 4 Product Design student won the PENSOLE World Sneaker Championship 2018. His impressive design is inspired by the perspective lines of the crowded skyscrapers and neon signs in the metropolis Hong Kong. These inspirations become the radical direction shoe lace system and the translucent soft TPU bar fused on the shoes. The design outcome has a clean and iconic silhouette and innovative structure, which makes it stand out from all the competitors. Qiancheng comes from Wenzhou, Zhejiang Province and was admitted via China’s JEE.  PENSOLE is founded by the famous sneaker designer D’wayne Edwards who was the chief designer of Nike Jordan Brand. His most famous design is Jordan XXI. A limited quantity of Qiancheng’s winning design to be branded PENSOLE will be produced and sold at select Foot Locker stores globally.   Congratulations to Qiancheng!    

4 Oct, 2018

‘Lamb Lamp’ received a bronze in A’Design Award

Congratulations to Benny Leong, Kenny Chow and Brian Lee on winning a bronze prize in the A’Design Award with ‘Lamb Lamp’, a technology-enhanced interactive home facility targeted to enhance family cohesiveness and mitigate the harmful effects of mobile phone overuse for teenagers. The team has been collaborating with the Tung Wah Group of Hospitals’ Integrated Centre on Addiction Prevention and Treatment (ICAPT) on a trial with families and a plan on conducting community design workshops for 90 families to custom design their own “Lamb Lamp” in the next phase. More about the project    Media Coverages: 理大團隊設計獲國際獎 互動燈助放下手機敘天倫 (Ming Pao Daily, 27 September 2018) 理大研發「羊燈」 助戒手機癮 (Sing Tao Daily, 27 September 2018)  

27 Sep, 2018

Arrival of Cubic Journal Issue 1: Design Social | Technology - Activism - Anti-Social

Announcing the arrival of Issue 1: Design Social | Technology - Activism - Anti-Social. Editors: Gerhard Bruyns & Peter Hasdell. With contributions by a number of academics and social activists. The issue is for sale at Jap Sam Books and available online at http://www.cubicjournal.org     

21 Sep, 2018

Books & Articles

CALL FOR PAPERS: CUBIC JOURNAL #3 DESIGN MAKING

CALL FOR PAPERS: CUBIC JOURNAL #3 DESIGN MAKING: THE VALUES HAD, THE OBJECT MADE, THE VALUES HAD | PRACTICE – MAKING – PRAXIS Editors: Daniel Elkin, James Stevens, Clifford Choy Submit by 1 January 2019 ///////////////////////////////////////////// As the 21st Century moves into its third decade, technological and societal changes re-propose the act of making, the actualization of design agency and desire, in wholly different contexts. Digital craft, legitimized both physically and a-physically as work “practiced to achieve consistent outcomes,” (Diderot, 1969), redefines the movement from desire to reality as continuous, defuse in character, and decentralized in assignation of value. In this space, the designer is simultaneously more and less agent than ever before: he or she is able to capably make, craft, or manufacture without extravagant privileges of capitalization, but also positioned in questionable relevance as his or her extravagant privileges of taste and access are jeopardized by consumer model 3D printers and free digital modeling software (“Model 1 3D Printer,” 2018). The “continuous, visual [production] of singular form,” (McCullough, 1998), a competency once central to design’s relationship with the physical, is borrowed by other disciplines, while new competencies essentialise themselves…read more at http://www.cubicjournal.org/wp/issue-3-design-making/       

21 Sep, 2018

Environment and Interior Design Student being key member presenting FAIRYLAND PLAYSCAPE

What should the ‘playground of tomorrow’ look like? The ideal play space for the future generation should have several key elements. What are they? See—and experience—for yourself at this fun, interactive and out-of-the-box playscape which is now shown until 31 October at chi K11 art space. The playscape is designed based on an in-depth research by Manfred Yuen of Groundwork and his team including Hebe Lee, our Environment and Interior Design year 3 student who was a summer intern of the company. They gave advice on the future public playgrounds’ policies and presented how future play spaces should be in the space. Project details     

19 Sep, 2018

OPAA Master Class Mentorship Programme: Recruitment of Student Mentees from School of Design

Please send your nomination to the Office of Careers Placement Services (CAPS) (email: cynthia.py.lam@polyu.edu.hk / 3400 3768) by 7 October 2018, together with the English resume and filled mentee’s survey form.  Shortlisted students will be invited for an interview by CAPS in September/October 2018.  Please refer to the attached e-poster with further details of the Mentorship Programme.         

18 Sep, 2018

Plan Cool: call for participants

Join us on 29 September (Saturday) with other environmental advocates to show your care for our planet Earth! PolyU Design is joining hands with South China Media and other leading local green groups and advocates to present a public event to be held on 29 September where 1,000 people will fold eco-paper fans together to express their concern for extreme weather and arouse public awareness of the global climate change. Follow these links for details and REGISTER: https://bit.ly/2BTbUbj  不少設計師將改善人類生活視為其天職,近年對於環保、可持續發展等方面貢獻良多,對氣候改變極為關注。 今次理大設計響應南華傳媒推出的大型環保企劃「迎戰16度」,一同與本地環保權威及團體合作籌劃「迎戰 16 度」首項大型活動「9‧29 千人摺扇傳愛」,屆時將與千人摺扇抗溫,本地環保權威亦於現場一同探討如何應對極端天氣,希望喚醒大眾對氣候議題的關注。 活動大使林奕匡、梁釗峰、陳健安 、鄧小巧、黃淑蔓及黃妍更以歌聲全力響應。  日期: 2018年9月29日 (星期六) 活動時間: 下午4:30-6:30 (請於3:15-4:15登記) 地點: 香港輔助警察總部 (九龍灣宏照道12號) 服飾: 藍色或白色上衣 拯救地球,刻不容緩,我們極需您的參與! 報名:https://bit.ly/2BTbUbj     

10 Sep, 2018

Product Design graduating student Lo Kin Pan as National Winner of James Dyson Award 2018

  Congratulations to our Product Design student, LO Kin Pan, who has been announced as National Winner of James Dyson Award 2018 (Hong Kong) yesterday with his capstone project POD.  The POD is a multi-functional furniture designed for low-income people who face superstorm and flooding issues frequently, such as people living in Tai O. It is a bench for daily life and a lifeboat and a means of transportation when there is a flood. It can be transformed between different modes in a minute with its foldable and flexible structure. Lightweight, low cost and durable materials are also its key features.  The James Dyson Award is an international design award that celebrates, encourages and inspires the next generation of design engineers. It is open to current and recent design and engineering students from 27 countries/regions, and is run by the James Dyson Foundation, James Dyson’s charitable trust, as part of its mission to get young people excited about design engineering.  All winners and runners up will then be presented to Dyson Engineer’s who will create a top 20 shortlist to be announced on 20 September. James Dyson will decide the ultimate international winner, along with two international runners up. Taking this opportunity we would also like to congratulate Benny Leong, the supervising tutor of Pan’s POD, and the Product Design team.  Read more: https://www.jamesdysonaward.org/en-HK/2018/project/pod-3/  Interview by HK01: 【天鴿風球】大澳風災啟發靈感 理大生憑長凳救生筏贏設計獎     

6 Sep, 2018

CALL FOR PAPERS: CUBIC JOURNAL #2 Gender in Design

  Call for Papers Issue #2 Gender in Design  The GREAT small: Gender Design | Other - Different - Willful All design reflects the established notions of gender both in the society or culture in which it is created and in the one in which it finds its use. While many creators specifically address questions of gender in designs, think of Rad Hourani’s genderless fashion (est. 2007) or Monica Förster’s Lei desk chair for women (2009), the ‘gendered values’, user expectations, and often gender-conforming, stereotypical features and functions are typically mere examples of insensitivity or oversight rather than deliberate discrimination or sexism. Whereas some areas of design are more interested in addressing one or the other binary gender scales, think of fragrance design or the design of protective headgear, the inclusive and universal design perspectives bring forth the idea of pleasing all – or at least both binary – genders. Firstly, most design approaches remain unaware of the necessity to include gender as a self-evident part of the whole design process (Brandes 2017). Although often overlooked, whatever the focus and method be it theoretical, research-wise, or in creating products, experiences, signs, apps or types of online communication, gender and design remain co-dependants. Secondly, gender-related power relationships (cf. Radtke & Stam 1994) claims a key role in the design of products, services and other things, in the use and identification of target markets as well as in object development itself; their form, functions and their affordances. And thirdly, in the field of design, gender’s role is vital in the manner in which educational programmes historically signpost masterminds that situate ‘gender’ hierarchy over others. Practitioners and academics in game design or architecture, for instance, discuss the lack of prominent female role models. A case in point, is Dorte Mandrup’s “I am not a female architect. I am an architect” (Dezeen 2017) plea that echoes throughout this discussion in favour of acknowledging female equality against that of male counterparts or establishing a ‘separate list’ of successful women. Following Beauvoir (1949), Butler (1990, 2004), Barad (2007) and numerous thinkers before and after, we concur that gender is constantly constructed through regulated repetition of acts. Here we accept the role that both design and design practice have in creating such gender(s). Designed products are both the results and the material processes of constructing gender as individuals and as socio-cultural notions. As such they are not separate entities that would merely incarnate some pre-existing conceptions. Furthermore, intersectionality (Crenshaw 1989), allows us to consider how ethnicity, class and regional identities, such as those best addressed through a postcolonial framework, earmarks ‘gender in design’ a positively messy and dynamic topic. Finally, as an acknowledgement of the ‘other’ genders involved, it is hoped that an expanded discussion will further address queer identities and design concerns specific to LGBTQI creators and audiences. The debate here commences from the valuable, yet at times difficult discussions held at The GREAT small: Gender Design Conference co-organised by the issue editors at the Hong Kong Polytechnic University in 2014. Gender in Design within ‘the mind’ or as a ‘discussion’, as already implied by design, is often the work of willful subjects (Ahmed 2014) where obedience, dismissal, moral law and negative emotions meet in face of injustices. We invite contributions that critically and analytically problematize gender, its questions and its appropriateness in relation to design. Interest here is centred on the question of ‘how’ genders are present and constructed through conflicts, gender fluidity, and manners of interpreting design approaches and problems. This issue also seeks to address the sensitivities that gender brings to various design fields. We further ask, ‘how’ the multitude of genders contributes to shaping the disciplinary course or reframes their understandings? Has the question of gender become a burden or catalyst for designers? What is the future that design should be looking at when considering gender? This call for papers on the topic of Gender Design seeks diverse contributions from a wide range of design sectors including - but not limited to - Product Design Spatial Design, Graphic Design, Game Design, Fashion Design, Communication Design, Digital, Interactive Design as well as Design Theory. Articles that focus on gender in design education are considered very valuable. Methodological approaches that make visible and help to overcome or critically challenge existing non-sensitive approaches of design research are particularly welcomed. The Gender in Design call encourages contributions that reposition design and design research in which the question of gender construct communities of practice, methodologies and significant design outcome from the processes employed. Two forms of contribution are possible: (a) academically positioned papers up to 5000 words that exemplify research based explorations into Gender in Design and (b) process driven exemplifications that highlight emergent Gender in Design practices that constitute a procedural but primarily visually based contribution in the form of pictorials and video contributions. All contributions will be double blind peer reviewed. Authors are to follow submission criteria for each contribution type as described on the cubicjournal.org website. Final submissions have to be made by 1st September 2018, at 12 noon, Hong Kong Time to editors@cubicjournal.org and hanna.wirman@polyu.edu.hk. To make sure your contribution receives duly consideration, include ‘CUBIC Gender in Design’ in email header. Issue Editors: Hanna Wirman & Uta Brandes © Cubic Journal 2018       

28 Aug, 2018

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