Smart Communication under Transforming Lifestyles: User Study of Smart Mobile Devices among Hong Kong Youth
The Pedestrian Bridge as an Everyday Place: An Urban Reference to Placemaking in High-density Cities
The Value of Fashion Photography in the Culture of Social Media
The Value Systems of Players and Their Relation to In-Game Behaviour in a Massively Multiplayer Online Role-playing Game
Becoming a Reflective Communication Design Student: Perceptions and Values of Reflection as a Learning Tool
Brand Sustainability of Manufacturing Enterprises (MEs) and Social Enterprises (SEs) in Hong Kong
Fractal Analysis of Movement Variability in Spinal Curvature
Policy and Design for Waste Recycling in Hong Kong Communities
Design for Long-Term Behaviour Change: An Exploratory Study in Persuasive Interactive Systems for People with Diabetes in Self-Management
Design of Didactic Games to Foster Student Motivation, Engagement and Performance in Classrooms: A Case of Hong Kong Primary English Language Subject (ELS) Classrooms