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GAO Yuke

GAO Yuke

Intern, MSc in Innovation Multimedia Entertainment

Biography

Yuke Gao is currently a postgraduate student at The Polytechnic University's MScIME. He has amassed considerable experience in the gaming and animation industries, having served as a Technical Artist at NetEase Games and a Concept Artist at 2:10 Animation. His contributions have notably enhanced major CG projects for popular games such as League of Legends and King of Honer. Yuke's research primarily focuses on the development of stylized shaders and the post-processing techniques used in video and game content, where he seeks to innovate and refine visual storytelling through advanced graphical treatments.

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